Medium Humanoid (Human), Chaotic Neutral
Armor Class 13 (leather armor)
Hit Points 16 (3d8 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
15 (+2)
CON
12 (+1)
INT
14 (+2)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws DEX +4, INT +4
Skills Acrobatics +4, Deception +4, History +4, Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elvish, Thieves' Cant
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Sneak Attack (1/Turn). Cora can deal an extra 3 (1d6) damage to one creature she hits with an attack if she has advantage on the attack roll. The attack must use a finesse or a ranged weapon. She doesn’t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and Cora doesn’t have disadvantage on the attack roll.

Actions

+1 Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Masterwork Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Description

Cora is a 1st-level rogue with the Fighting Initiate feat focused on the Dueling fighting style (the extra damage is already included in her stat block).

Possessions

Leather armor, +1 rapier, masterwork longbow, noble's outfit, potion of boar's strength (Monte's Guide to Magic Items 6), arrows (20), two potions of common healing, leather pouch containing 12 gp and 10 sp.

Version Notes

  1. Creation
  2. Added some tags.
  3. Fixed the Sneak Attack language.
  4. Changed the potion of bull's strength to a potion of boar's strength (to match Monte's Guide to Magic Items).

Previous Versions

Name Date Modified Views Adds Version Actions
4/11/2022 8:32:12 PM
7
0
2
Coming Soon
4/11/2022 8:47:55 PM
9
1
1
Coming Soon
4/11/2022 9:43:14 PM
11
1
2
Coming Soon
4/12/2022 3:05:46 PM
11
1
3
Coming Soon

Monster Tags: NPC

TheDungeonMathster

Comments

Posts Quoted:
Reply
Clear All Quotes