Small Beast, Neutral
Armor Class 11
Hit Points 17 (3d10 + 1)
Speed 60 ft., Fly 15 ft.
STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +5
Skills Perception +5
Damage Immunities Thunder
Condition Immunities Deafened, Stunned
Senses Tremorsense, Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Sight. The cocrico has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Thunderous Cry (Recharge 5–6). The cocrico braces itself and a painfully intense, thunderous boom, erupts for it's mouth. Each creature in 15-foot-cone must make a DC 15 Constitution saving throw, taking 13 (3d8) thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.   

 

Description

These predominantly terrestrial birds are known for their stout bodies and thunderous cries.  Often found nesting in colonies within tall grasslands and around tree trunks, the collective sound for a family grouping can ward off most predators.

Habitat: GrasslandHillMountain

TomeOfTheDms

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