Keen Hearing and Sight. The GemBlade Scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Quick Retreat. The Scout can take the Disengage action as a bonus action on its turn.
Unusual Training. The Scout can go for up to 1 week without food, water, or sleep without suffering detrimental effects.
Multiattack. The Scout makes two melee attacks or two ranged attacks.
Crystal Shard. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 8) piercing damage.
Mechanized Longbow. Ranged Weapon Attack: +5 to hit, ranged 150/600 ft., one target. Hit: 7 (1d8 + 4) piercing damage.
Description
GemBlade Scouts provide reconnaissance for various GemBlade legions, such as the Silver Armies. They work well in any environment, and can even pilot an airship if need be.
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