Water Life. This creature can only exist underwater.
Fire Form. This creature can move through a space as narrow as 1 inch wide without squeezing. A creature that touches this creature or hits it with a melee attack while within 5 feet of it takes 1d10 fire damage.
Illumination. This creature sheds bright light in a 30-foot radius and dim light in an additional 30 feet.
Flame Adept. This creature ignores resistance to fire damage when dealing damage.
Fire Absorb. Fire damage heals this creature.
Multiattack. This creature makes two attacks.
Flame Touch. Melee Weapon Attack: +8 to hit, reach 5 ft., Hit: 2d8 + 4 fire damage.
Fire ball. Ranged Weapon Attack: +7 to hit, range 120/300 ft., Hit: 3d6 fire damage.
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