Huge Undead, Lawful Neutral
Armor Class 15 (natural armor)
Hit Points 110 (10d12 + 50)
Speed 20 ft.
STR
19 (+4)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages Druidic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Regeneration. The guardian regains 5 hit points at the start of its turn. If the guardian takes fire damage, this trait doesn't function at the start of the guardian's next turn. The guardian dies only if it starts its turn with 0 hit points and doesn't regenerate. 

Actions

Multi attack: the forest guardian can make two slam attacks

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage.

Grasping Vines (Recharge 6). At the guardian's command, a 20 foot circle within 60 feet of the guardian is entangled with thorny vines, which counts as difficult terrain. Characters within the radius must make a DC 13 Strength saving throw or take 3d6 piercing damage and be restrained until the end of the guardian's next turn. 

Description

When a powerful druid dies some orders choose to place them in a frame work of wood and underbrush so that their magic may continue their work in defending the forest they cared for. These creations have a deer scull for a head and the body of the druid can be seen through the exposed ribs

Previous Versions

Name Date Modified Views Adds Version Actions
4/14/2022 3:29:01 AM
20
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: Forest

Jack727

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