Armor Class
14
(Natural Armour)
Hit Points
18
(4d8 + 6)
Speed
20 ft., Fly 45 ft.
STR
11
(+0)
DEX
14
(+2)
CON
11
(+0)
INT
12
(+1)
WIS
8
(-1)
CHA
2
(-4)
Saving Throws
DEX +4
Damage Immunities
Fire; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Blinded, Frightened
Senses
Blindsight 60 ft., Passive Perception 13
Languages
Draconic (but badly)
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Thick Scales. High heat and pressure has toughened the wyvern’s scales, making it immune to slashing and piercing by nonmagical weapons and fire damage.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 7 (2d6 + 1) slashing damage.
Fire Breath. Ranged Weapon Attack: -3 to hit, range 20 ft., 1 target. Hit: 12 (3d6 + 3) fire damage.
Description
Core wyverns live deep in caves, near high heat, and have evolved to harness the fiery energy of the caves and magma tunnels to spit fire, and are completely blind.
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