Small Monstrosity, Neutral
Armor Class 20 Natural Aromor
Hit Points 42 (3d12 + 4)
Speed 25 ft., Burrow 25 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws STR +5, CON +5
Damage Vulnerabilities Bludgeoning
Damage Immunities Acid
Condition Immunities Blinded
Senses Blindsight 40 ft., Passive Perception 10
Languages Clodden
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Absorbsion. The clod can absorb objects up to half its size and store that volume of outside material within itself.

 
Actions

Mace. Melee Weapon Attack: +1to hit, reach 5 ft., 1 target. Hit: 11 (2d10+1) bludgeoning damage. 

Bonus Actions

N/A

Legendary Actions

 

N/A

Mythic Actions

 

N/A

Description

The clods are a race of tiny, muddy creatures. They carry weapons of all sorts and there are a few different ranks. They are solely mud and rock.

Lair and Lair Actions

 

N/A

Habitat: ForestMountainSwamp

TamanHelderIII

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