Undead Commander. Arwix the Necromancer controls a zombie beholder, if he dies the beholder will go rampant.
Rampant Beholder: When Arwix dies the zombie beholder becomes rampant and now gets an extra action each turn.
Hateful Hermit. Arwix has advantage on saving throws while being charmed.
Spellcasting. Arwix the Necromancer is a 6th-level spellcaster. Its spellcasting ability is 16 (spell save DC 3, +3 to hit with spell attacks). Arwix the Necromancer has following Wizard spells prepared:
Cantrips (at will): Chill Touch, Ray of Frost
1st level (3 slots): Witch Bolt, Disguise Self, Shield,
3rd level (1 slot): Vampiric Touch
6th level (1 slots): Create Undead
Arwix uses disguise to to turn himself into a ghoul after he has used Create Undead to confuse players.
Pokey Stick. If someone gets too close to Arwix, he will poke them in the eye with his stick. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: (1d6) +2 pokey damage. If Arwix deals 5+ damage he pokes you in the eye and are blinded for 1 turn.
Arwix will poke you in the back with his stick deal (1d4) +2 pokey damage.
Description
Arwix the is a mad necromancer who practices his necromancy in a cave near town. He constantly disturbs locals and while waiting for a particular thing has just recently summoned a zombie beholder. You have just solved the puzzle, and are now in his lair and you are the one thing he needs, a powerful wizard in order to summon a lich to do all his bidding. Arwix the Necromancer was made to be my party's first dungeon boss so he isn't too powerful but is powerful enough to be a challenge for a party of 6.
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