False Appearance. While the cactus remains motionless, it is indistinguishable from a normal tree.
Thorns. Any creature that makes physical contact with the cactus, including when attacking or attacked, must make a DC 15 Dexterity saving throw. On failure, they take 8 (2d4 + 2) piercing damage. On success, the creature takes half that. They must remove spines left in them with a medicine kit or dagger before a long rest, or else suffer one level of exhaustion for each day passed without removing the spines.
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.
Description
An awakened cactus is an ordinary cactus given sentience and mobility by the awaken spell or similar magic. However, unlike awakened trees, the attacks are likely to stay with it's victims for some time.
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