Armor Class
8
(armor scraps)
Hit Points
4
(2d8 + 4)
Speed
10 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
15
(+2)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Revival. When the Crumbling Skeleton's hit points are reduced to 0, it heals 1 hit point and becomes prone and incapacitated. After 1 round, the Crumbling Skeleton has all of it's status effects removed and it's hit points are restored to max.
Description
The Crumbling Skeleton is a Skeleton monster that has been imbued with magical energy beyond it's body's limits. The Crumbling Skeleton gains the ability to revive itself in exchange for much lower health and armor.
Previous Versions
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4/17/2022 3:14:23 PM
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1
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0
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1
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Coming Soon
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