Large Monstrosity, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 85 (10d8 + 30)
Speed 30 ft., Climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +2, CON +5, WIS +2, CHA +4
Skills Perception +4, Stealth +2
Damage Vulnerabilities Fire
Damage Resistances Acid
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Deafened, Frightened
Senses Blindsight 60 ft., Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Slick Hide: If a creature attempts to grapple or otherwise restrain the Blight Beast physically then it does so with disadvantage on its roll.

Abomination: Any creature Non-Blighted within 20ft. of the Blight Beast must make a wisdom saving throw DC12 or be frightened by the Blight Beast, The creature can roll to see if it is no longer frightened at the start of its next turn.

Harbinger of Darkness: Unlike others of its kin, The Blight Beast does not have a disdain for light due to its ferocious nature, no matter where its prey may be, it will not relent and give in to the forces of light against its creator's dark designs.

Actions

Multiattack:  The Blight Beast can make one attack with its mandible latch/Oil Expulsion or two with its claws

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) piercing damage plus 2 (1d4) Necrotic.

Mandible Latch. The Blight Beast Latches to using it's maw a creature frightened by it or a willing creature. The target must make a DC 15 Constitution saving throw against its bite, taking 18 (2d10 + 5) necrotic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest.

Oil Expulsion (Recharge 5–6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Legendary Actions: The Blight Beast has 1 legendary action it can use, The action can be used at the end of any creature's turn other than the Blight Beast. this action is regained at the end of The Blight Beast's next turn.

Suicidal Allure: The Blight Beast has the effect on creatures to call them to its embrace,  if a creature other than the PC's is within sight of the Blight Beast, they must succeed in a wisdom saving throw DC:15 or use their reaction to dash towards the beast and into the beast's Maw, healing it 1d8+ the creatures hitpoints as it devours them.

Secretion: The Blight Beast can secrete 1d4 pools of Blight within 60ft of it in any unoccupied space that it can see or that is adjacent to an existing pool of Blight, any creature that makes contact with the Blight (That isn't Blighted) must make a Strength Saving throw DC 14 or be restrained if the creature is in the pool on the end of its next turn it takes 1d6 fire damage.

Description

The odor of tar and burnt flesh surrounds the hide of this beast, It is not known what this creature may have once been but the beast has an alien if somewhat familiar nature to it.

Previous Versions

Name Date Modified Views Adds Version Actions
4/17/2022 3:34:16 PM
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Coming Soon
4/18/2022 2:10:34 PM
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Steptoe504

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