Huge Dragon, Unaligned
Armor Class 19 (natural armor)
Hit Points 256 (19d12 + 133)
Speed 40 ft., fly 80 ft.
STR
27 (+8)
DEX
10 (+0)
CON
25 (+7)
INT
16 (+3)
WIS
13 (+1)
CHA
21 (+5)
Senses Darkvision 120 ft., Passive Perception 23
Languages Draconic
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8) piercing damage plus 7 (2d6) fire damage.

Claw. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one.

Frost Breath (Recharge 5–6). The dragon exhales ice in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) cold damage on a failed save, or half as much damage on a successful one.

Description

The serpentine dragon has a head that looks like a snake, per their name, and are usually blue. They can use both fire and frost breath and are very powerful. They are native to only Solstheim and will stay their and feed on the ash spawned creatures. They also resemble more of a wyvern, than a standard dragon.

Habitat: ArcticDesertMountain

Fluffygamer004

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