Large Beast, Neutral
Armor Class 14 Natural Armor
Hit Points 25 (4d8)
Speed 50 ft., Climb 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws STR +4, DEX +4, CON +2
Skills Perception +4, Stealth +4
Damage Vulnerabilities Piercing, Slashing
Damage Resistances Force, Lightning
Senses Passive Perception 17
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 20 (5d6) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., two targets. Hit: 16 (3d8) slashing damage.

Streak Attack. Melee Weapon Attack: +10 to hit, reach 30 ft., one target. Hit: 9 (2d6 +3)

Previous Versions

Name Date Modified Views Adds Version Actions
2/4/2019 1:40:42 AM
183
2
--
Coming Soon

Monster Tags: Misc Creature

Habitat: MountainUnderdark

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