Small Beast, Unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft., Swim 30 ft.
STR
7 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Hold Breath. The beaver can hold its breath for 15 minutes.

Keen Hearing and Smell. The beaver has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Woodcutter. The beaver deals maximum damage to plants, plant creatures, and wooden objects it hits with its bite.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Diving Escape. While swimming, the beaver can take the Disengage action as a bonus action to dive beneath the water. When it does so, it can choose to slap the water with its tail, creating a sharp sound that is audible to a distance of up to 100 feet.

Description

Beavers are large, semiaquatic rodents known for constructing dams and lodges from the trees they chew down for building material.  They have stout bodies with large heads, long chisel-like incisors, brown or gray fur, hand-like front feet, webbed back feet and flat, scaly tails.  The dams they build impede the flow of water, altering the environment to a more hospitable state to a wider range of creatures.

Their soft, waterproof fur makes their pelts a popular material for clothing, and can sell for up to 2 gp each.  Their meat has been compared to lean pork.

Monster Tags: Misc Creature

Habitat: ForestGrasslandSwampUnderwater

Sam_Hain

Comments

Posts Quoted:
Reply
Clear All Quotes