Gargantuan Dragon (Bullywug, Changeling, Hill Giant, Lizardfolk), Typically Chaotic Neutral
Armor Class 21 Natural
Hit Points 982 (100d20)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
6 (-2)
INT
6 (-2)
WIS
4 (-3)
CHA
2 (-4)
Saving Throws STR +19, DEX +19
Damage Vulnerabilities Necrotic
Damage Resistances Bludgeoning; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Damage Immunities Acid, Poison
Condition Immunities Exhaustion
Senses Passive Perception 1
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name: This monster will teleport randomly. Every turn roll a d10 if the roll is equal to 5 the Worm teleports to a random location.

Actions

Action Name. Black Hole

Action Ranged Attack. Black Hole: +20 DEX to hit, range 0/800 ft., 800 target. Hit: 1(1d10 + 100) damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Large burrowing worm that sucks everything into it and teleports randomly 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: aberration

Habitat: Underdark

Kent_Brad