Large Fiend, Unaligned
Armor Class 11 (natural armor)
Hit Points 34 (4d10 + 12)
Speed 40 ft., Climb 30 ft.
STR
16 (+3)
DEX
9 (-1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The Aspect has advantage on all Wisdom (Perception) checks involving smell.

Actions

Multiattack. The Aspect makes two attacks: one with its claws and one with its jaws. 

Kjever (Jaws). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 3 piercing damage.

Klør (Claws). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:  2d4 + 3 slashing damage

...And Stay Down! After taking the Dash action on its turn, the Aspect can make one creature within melee range roll a DC 13 Strength Saving Throw. On a fail, the creature is knocked prone. On a success, the target suffers no effect.

 

Monster Tags: Misc Creature

Limeny_Cricket

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