Armor Class
14
Natural armor
Hit Points
11
(2d8 + 4)
Speed
40 ft.
STR
13
(+1)
DEX
15
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
Skills
Perception +3
Damage Resistances
Poison
Damage Immunities
Fire
Senses
Darkvision 60ft, Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Landfall. When the creature who summoned this creature collects mana the hound gains advantage on all attacks until the end of the round, it also deals an additional 1d6 fire damage with its bite attack. Each time mana is collected this triggers and can trigger multiple times a round.
Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (2d4 + 1) piercing damage.
Description
Hellhound packs roam the Spikefields, basking in the harsh sunlight and lighting the night with their flames.
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