Medium Elemental, Unaligned
Armor Class 14 Natural armor
Hit Points 11 (2d8 + 4)
Speed 40 ft.
STR
13 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +3
Damage Resistances Poison
Damage Immunities Fire
Senses Darkvision 60ft, Passive Perception 13
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Landfall. When the creature who summoned this creature collects mana the hound gains advantage on all attacks until the end of the round, it also deals an additional 1d6 fire damage with its bite attack. Each time mana is collected this triggers and can trigger multiple times a round. 

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (2d4 + 1) piercing damage. 

Description

Hellhound packs roam the Spikefields, basking in the harsh sunlight and lighting the night with their flames.

Monster Tags: Elemental

drdeatheer

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