Medium Elemental, Neutral Good
Armor Class 16 Natural Armor
Hit Points 87 (15d8)
Speed 40 ft., Walk 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws DEX +5, CHA +7
Skills Deception +9, Insight +5
Damage Resistances All damage but Force, Radiant, and Psychic
Condition Immunities Blinded, Charmed, Exhaustion, Poisoned
Senses Truesight 60 ft, Passive Perception 14
Languages Telepathy Understands the languages you speak through her telepathy
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Vigilant. Asti can't be surprised.

Crystalline Nature. Asti does not require air, food nor water, but needs to consume elemental energy once a day

Spellcasting. Asti is a 9-level spellcaster. Its spellcasting ability is CHA (spell save DC 17, +8 to hit with spell attacks). The Asti has following spells prepared:
Cantrips (at will): Control Flames, Frostbite, Friends, Thorn Whip
1st level (4 slots):Faerie Fire, Sanctuary, Expeditious Retreat, Chaos Bolt
2nd level (3 slots): Continual Flame, Pyrotechnics, Dragon's Breath
3rd level (2 slots): Elemental Weapon, Fireball

Actions

Multi-attack. Asti can attack twice when taking the attack action.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage. 

Spit. RangedWeapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 7 (1d8 + 2) elemental damage limited to fire or a recently absorbed damage type.

Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconcious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Reactions

Consume Elements. As a reaction, Asti can absorb half of the elemental damage taken by an ally within 5 feet. Asti regains hit points equal to half of the absorbed damage

Description

Asti is a crystalline creature shaped like a pseudodragon and eats elemental energy.  After consuming the first lock (fire) she has grown to the size of a large dog but retaining her pseudodragon appearance. Her color shifts with each element consumed but has a red core at the moment

Monster Tags: constructElemental

Habitat: Desert

HappyBoom

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