Spellcasting . Catria’s spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: mage hand, fireball, lightning bolt, Prestidigitation, hex, command, protection from evil and good
3/day each: counterspell, dispel magic, find steed, armor of agathys, gentle repose, hold person
1/day each: thunder step, spirit shroud, banishment,
War Magic. When Catria uses its action to [Tooltip Not Found], it can make one weapon attack as a bonus action.
Multiattack. Catria makes two Deathmatch attacks or four Queens Edict attacks.
Deathmatch. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 10 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if mounted, plus 18 (4d8) radiantdamage.
Queen's Edict. Ranged Weapon Attack: +9 to hit, reach 120 ft., one target. Hit: 9 (2d10+3) Force damage
Conquering Presence (Recharge 5-6) As an action, force chosen creatures within 30 ft. to make a WIS saving throw (DC 17) or they become frightened for 1 minute. Creatures can repeat the saving throw at the end of each of its turns.
Aspect of Terror. As a bonus action, Lieutenant Phantom Catria Sykes takes the form of a flaming skeletal warrior. She gains 5d12 temporary hitpoints and deals an additional 1d12 necrotic damage whenever she deals damage to a creature while she has these temporary hitpoints
When a creature Catria can see hits a target, other than Catria, within 5 ft. of Catria with an attack, Catria can use her reaction to reduce the damage the target takes by 1d10+6 (to a minimum of 0 damage).
When a creature within 5 ft. of Catria casts a spell, Catrie can use her reaction to make a melee weapon attack against that creature.
When a creature within 5 ft. of Catria makes an attack against a target other than Catria, Catria can use your reaction to make a melee weapon attack against the attacking creature.
Guided Strike
When a creature within 5 ft. of Catria makes a melee attack, Catria can use her reaction to add +10 to the attack roll.
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