Armor Class
13
Hit Points
26
(4d6 + 12)
Speed
30 ft.
STR
14
(+2)
DEX
20
(+5)
CON
16
(+3)
INT
3
(-4)
WIS
14
(+2)
CHA
4
(-3)
Saving Throws
DEX +7
Senses
Passive Perception 18
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Sharpshooter. The Archerfish ignores half cover and three-quarters cover.
Actions
Body Slam. Melee Attack: +3 to hit, reach 5ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Action Ranged Attack. Ranged Weapon Attack: +3 to hit, range 30/60 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Reactions
C-Start. If it is hit with an attack, the archerfish uses its reaction to dash away from the attacker.
Description
Small, silver fish with black stripes and spots, this fish favors shallower waters and rivers. It uses it's highly specialized mouth-shape to create a narrow jet of water which can hit targets a very large distance away.
This monster is based on a real fish, any one of the genus Toxotes.
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