False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Legendary Resistances (3/day). the blood tree has three legendary resistances it can use to automatically succeed at saving throws. once a legendary resistance is used it cant be used again until the next day
Multiattack. The Blood tree makes three attacks. 2 using Slam and 1 Vine whip, or 1 Consume attack to a grappled creature
Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 6) bludgeoning damage.
Vine Whip. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 10 (1d8 + 6) piercing damage. creature must also roll a DC 15 Strength saving throw or become grappled. at the end of a creatures turn that is grappled they can attempt to reroll the save to escape. at the start of the blood trees turn any grappled creature will move 30 ft toward the blood tree.
Consume. Melee Weapon Attack: +6 to hit, reach 5 ft., one humanoid grappled by the blood tree. Hit: The target takes 24 (4d10) piercing damage and is swallowed. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the tree, and takes 12 (3d8) acid damage at the start of each of the tree's turns.
Razor leaf (Recharge 5–6). The blood tree throws dagger sized leaves from its branches in a 60-foot cone. Each creature in that cone must make a DC 15 Dexterity saving throw, taking ## (##d##) piercing damage on a failed save, or half as much damage on a successful one.
The blood tree can take 3 legendary actions. Legendary action can be used only at the end of another creature's turn. The blood tree regains spent legendary actions at the start of its turn.
Vine whip: (cost 1), attack a creature using the vine whip action
Description
The Blood tree was once a normal tree, when a mystery curse fell upon the plant and gave it blood thirsty rage. Its branches are stained with blood and filled with the limbs of its victims. The area around the tree is scared from its attacks and filled with the bones and corpses of those who ventured too close.
Comments