Armor Class 13 (natural armor)
Hit Points 113 (20d10 + 30)
Speed 40 ft.
STR
22 (+6)
DEX
8 (-1)
CON
20 (+5)
INT
7 (-2)
WIS
10 (+0)
CHA
8 (-1)
Skills Perception +4
Damage Resistances Bludgeoning
Senses Darkvision 60 ft., Passive Perception 14
Languages Giant, Orc
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Two Heads. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful. When one of the ettin's heads is asleep, its other head is awake.

Legendary Resistance (2/Day). If the ghost dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The ettin makes four attacks: two with its battleaxe and two with its morningstar.

Battleaxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Bonus Actions

Troll Salve.(2/day) Mau-Mak can down a healing salve made from troll meat to regenerate any lost limbs heads and regains 4d6+5 HP but is poisoned for 1d4-1 rounds

TOGEHTER BROTHER. Mau-Mak can drop 1 of his weapons and make a two two-handed attacks with one. Doing 2d10 instead of a 2d8

Reactions

HAMMERSKULL BASH. If Mau-Mak is grappled by another creature he can make two unrestrained headbutt attacks on the grappling creature. +5 to hit,  1d6+4

Legendary Actions

Mau-Mak can take 1 legendary action, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn and regains spent legendary actions at the start of its turn.

Look Behind US. Mau-Mak makes a Wisdom (Perception) check.

HAMMERSKULL DESCISISON TECHNIC. if Mau-Mak is ever charmed, stunned, frightened, or deafened by means they ram their skulls together taking 2d4 damage and the effect is removed.

Pick it up Quick!. if Mau-Mak has a missing weapon is accessible and not being carried by another creature within 10 feet, he can quickly pick it up and gains use of his multiple attacks again.

 

 

 

 

Habitat: HillMountainUnderdark

Feraligamr

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