Huge Swarm of Medium humanoids, Unaligned
Armor Class 10 Natural armor
Hit Points 52 (8d12)
Speed 30 ft.
STR
16 (+3)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Swarm. The mob can occupy another creature's space and vice versa, and can move through any opening large enough for a Medium human. The mob can't regain hit points or gain temporary hit points.

Pin. A Large or smaller creature that the mob surrounds is also grappled by it (DC 13 escape)

VolatileThe mob is susceptible to rhetoric. DC 14 Charisma (Performance) check can disrupt their anger, giving them disadvantage on attacks and skill checks that round.

Actions

Pummel. Melee Weapon Attack: +5 to hit, reach 0 ft., one target creature in the mob's space. Hit: 18 (5d6) bludgeon damage, or 7 (2d6) bludgeoning damage if the mob is bloodied.

Description

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

Previous Versions

Name Date Modified Views Adds Version Actions
2/5/2019 9:30:22 PM
1193
29
1
Coming Soon

Monster Tags: NPChumanoid

Habitat: Urban

starcrossed

Comments

  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes