Gargantuan Ooze, Typically Lawful Evil
Armor Class 16 Natural
Hit Points 900 (600d20 + 300)
Speed 40 ft., Swim 30 ft., Burrow 20 ft.
STR
30 (+10)
DEX
9 (-1)
CON
30 (+10)
INT
25 (+7)
WIS
15 (+2)
CHA
9 (-1)
Skills Survival +0
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Acid
Condition Immunities Blinded, Charmed, Paralyzed, Prone, Unconscious
Senses Passive Perception 15
Languages Undercommon Common
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a 2 level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [chill touch], [acid splash] 
1st level (4 slots): [magic missile], [burning hands ] 

Actions

Action Name. Acid  tentacles 

Action Melee Attack. Melee Weapon Attack: +12 to hit, reach 30 ft., 3 targets . Hit:50(9d10 + 20)[acid] damage.

Action Ranged Attack. RangedWeapon Attack: +9 to hit, range 50/120 ft., 2 target. Hit: 90(10d10 + 5) [acid] damage. 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

 

Acid wave  (Costs 3 Actions). The floor turns to acid 9d20 acid damage .

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

a stone temple on a swampy island .

Lair Actions

On initiative count 15 (losing 3 initiative ties ), the [black monstrosity ] takes a lair action to cause one of the following effects; the [black monstrosity] can’t use the same effect two rounds in a row:

  • Acid tidal wave 10d20 acid damage .

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: SwampUnderdark

GBoom

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