Special Trait Name. Sonic Flight
Spellcasting. The [Araavis] is a 20-level spellcaster. Its spellcasting ability is [30] (spell save DC 23 +12 to hit with spell attacks). The [Araavis] has following [Warlock] spells prepared:
Cantrips (at will): [Eldritch blast], [Agonizing Blast]
1st level (30 slots): [A'araks Nova Blast], [Aard]
Action Name. Telekinetic Lift
Action Melee Attack. Telekinetic Push: +9 to hit, reach #90ft., # target. Hit: 23 (5d10 + 90) [psychic] damage.
Action Ranged Attack. Corruption Choke: +12 to hit, range 45/90 ft., 1 target. Hit: 3 (7d10 + 40) [Corruption] damage.
Rips things in half with its mind as if slicing it with a powerful and quite sharp sword. It does this with relative ease
Reaction Name. Slashes the attacker with the monsters gigantic claws that are charged with corruption inflicting 12d12 corruption damage
The monster is able to instantly deal 4d8 damage without triggering any reactions
Concentrated Blast (Costs 5 Actions). Deals 23d12 corruption damage through a concentrated blast of corruption energy
The monster is able to instantly deal 12d12
Reality Alter (Costs 8 Actions). Randomly alters one of the targets stat score to 1 with a modifier of -3 can only be used once per Instance of Araavis.
Description
This legendary monster that has been terrorizing the capital of the kingdom of Thrisitar is 200 feet tall with corruption covering 90% of its body. It is fabled that once the corruption covers 100% of its body the world will end. Nobody has encountered it and survived to tell the tale except the most powerful of spellcasters. It is the bane of both the celestials and demons alike and the only common enemy between them. Legends say it was once an Air genasi who made a crooked deal with Asmodeus and then double crossed him. The punishment for his betrayal was that Asmodeus would curse him with an extremely powerful curse costing Asmodeus a piece of his own soul. Now he roams the realm consumed by immense hatred and rage tearing up everything in his path. This has the ability to kill 10 terrasques in a blink of an eye. There is one artifact that can destroy it however. The eye of the corruption. However none has seen this artifact in a millenia
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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4/24/2022 1:51:43 PM
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0
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1
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5e
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Coming Soon
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