Medium Humanoid, Neutral Evil
Armor Class 16
Hit Points 26 (3d6 + 14)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
10 (+0)
Senses Passive Perception 11
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Curved Boneblade. Melee Weapon Attack: +4 to hit, reach 5 ft.,  1 target. Hit: 6 (1d6 + 2) slashing damage. 

Skulljaw Harpoon. RangedWeapon Attack: +4 to hit, range 30/60 ft., 1 target. Hit: 5 (1d4 + 2) piercing damage. A target hit by this attack is grappled.

Reel In. The Bonescrapper Bandit may attempt to draw in a large or smaller creature they currently have grappled by their Skulljaw Harpoon. The Bonescrapper will make a contested Athletics check with the creature. If there are any other Bonescrappers that currently have this creature grappled, the Bonescrapper has advantage on this check. If the Bonescrapper succeeds, the creature is drawn up to 15 feet closer to the Bonescrapper, gaining an extra 5ft of movement for each other Bonescrapper grappling the target. 

Bonus Actions

Hook, Line, and Sinker. If the Bonescrapper draws a target within 5ft. of them with their Skulljaw Harpoon, they may make a Curved Boneblade attack against them with advantage. 

Description

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Lukasha7

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