Large Beast, Chaotic Neutral
Armor Class 13 Natural armour
Hit Points 30 (5d8 + 10)
Speed 50 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
7 (-2)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws STR +5
Skills Athletics +5, Survival +3
Senses Tremorsense 30ft, Passive Perception 11
Languages Understands Auran
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Senses (Sight): This creature has advantage on Perception (WIS) checks that use their sense of sight.

Leap: This creature can jump distances equal to their movement speed.

Multi Attack: This creature can make one Beak and one Claw attack each round. the second attack is made with disadvantage.

Pounce: If this creature moves at least 20ft in the same direction and hits with its Beak and Claw attacks, the target must pass a DC13 STR save or be knocked Prone.

Actions

Beak: 5ft range, +5 to hit, 1D6+3 Piercing damage.

Claw: 5ft range, +5 to hit, 1D6+3 Slashing damage

 

Description

Crodlu are curious creatures native to the deserts of Athas. They resemble reptiles with avian features including craggy orange skin and  vicious curved claws on each hand. They're natural omnivores but attack living prey with desperate fury. They can be trained from birth to carry a rider  with relative ease, making them as common as horses are in other realms as mounts. One unique advantage they have over traditional horses is their ability to leap long distances from standing.  This makes pursuit by predators incredibly difficult and many packs choose to live near mesas and cliffs where they can leap over gaps and small chasms. Crodlu have a pack mentality so despite their natural weapons, they prefer to run from immediate danger. 

Habitat: Desert

ByzantiaDev

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