Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2D12 +5 piercing damage. Counts as a magical attack.
Sammy is never surprised.
While in the Brass Orchid Tavern, Sammy the badger can escape any grappled or incapacitated condition.
Description
Sammy the badger is a companion pet for Commander Sam Eagleton. He was raised from birth when Sam found a litter of Badgers in a cave, with a slain momma Badger just outside of the cave entrance. Sam grabbed the litter and gave one each to his companions at the time, and Sammy was the biggest of the litter, and took to Sam immediately. they have been lifelong friends ever since.
Last summer, Sammy went missing. Commander Sam spared no expense and sought after the cause of the disappearance. Many theories were investigated, but none proven out. However, one day this spring, Sammy strolled through the gates of New Coningsby and waddled up the the Adventurer's Local #42 Guildhouse. Commander Sam and Sammy the Badger have been reunited.
A mystery remains as to the missing months when Sammy was thought to have died some unfortunate death.
Lair and Lair Actions
While in the Brass Orchid tavern, or the trash dumpsters around the city, Sammy has immunity to all damage due to him just not caring.
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Posted Sep 16, 2018This is why I browse D&Dbeyond.
Immunity to all damage, 0 attacks, CR10, "Sammy is able to effectively dodge out of the area of effect, and continue on his way" being a sense...
This.
It's...
Thank you.