Armor Class
13
natural
Hit Points
13
(2d8 + 4)
Speed
40 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Death Throws. Upon being brought to 0 Hit Points, a Zombie Dog explodes, dealing damage equal to it's master's spellcasting modifier to adjacent enemies. Enemies may make a Dexterity save to reduce the damage by half.
Might of the Master. A Zombie Dog adds it's master's proficiency modifier to it's HP, AC, attack rolls, damage rolls, and saving throws.
Actions
Bite. Melee Natural Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Comments