Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (Scale Mail and Shield)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
14 (+2)
Skills Insight +5, Medicine +3, Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Devotion. City Priest has advantage on saving throws against being charmed or frightened.

Spellcasting. City Priest is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). City Priest has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): bless, cure wounds, inflict wounds, detect magic

2nd level (3 slots): blindness/deafness, hold person, silence

Actions

Multiattack. City Priest makes two attacks.

Warhammer. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.

Description

Harnessing divine magic doesn’t rely on study or training. A priest might learn formulaic prayers and ancient rites, but the ability to cast cleric spells relies on devotion and an intuitive sense of a deity’s wishes.

Previous Versions

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Monster Tags: NPC

Habitat: Urban

AlexlehanderLeo

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