Charge. If the yian kut-ku moves at least 20 feet straight toward a target and then hits it with a Body Slam Attack on the same turn, the target takes an extra 19 (3d12) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Flyby. The yian kut-ku doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Sensitive Ears. If the yian kut-ku takes thunder damage or a thunder spell is used within 60 feet of it, it must succeed on a DC 15 Constitution saving throw or become stunned until the start of its next turn.
Multiattack. The yian kut-ku makes three attacks: two peck attacks and one tail attack.
Peck. Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit 12 (2d8 + 3) piercing damage.
Tail. Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit 14 (2d10 + 3) bludgeoning damage.
Body Slam. Melee Weapon Attack. +6 to hit, reach 5 ft., one target. Hit 22 (3d12 + 3) bludgeoning damage.
Fireball (recharge 5-6). The yian kut-ku exhales a fireball to a point within 60 feet of it. Each creature in a 10- foot radius sphere centered on that point must make a DC 13 Dexterity saving throw. On a failed save, the creature takes 27 (6d8) fire damage, or half as much damage on a successful one.
Description
Blue Yian Kut-Ku are very cautious and wary creatures that are easily startled by sudden loud noises. When undisturbed, these monsters spend their day foraging for food, but if confronted they will flare out their ears and spread their wings while making loud shrieks.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/28/2022 7:27:02 AM
|
4
|
1
|
--
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted Nov 8, 2022Nice.