Medium Fey, Lawful Evil
Armor Class 12 Magic
Hit Points 85 (10d10 + 6)
Speed
STR
10 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
19 (+4)
WIS
17 (+3)
CHA
18 (+4)
Saving Throws INT +6, CHA +6
Damage Immunities Psychic
Condition Immunities Charmed, Unconscious
Senses Passive Perception 18
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hogs-pitality. Circe has a +10 to charisma rolls

Uncultured Swine. Male humanoid creatures have disadvantage on saving throws against transmutation spells cast by Circe.

Actions

Pigs-elate. Circe points to a humanoid, and transmutes them into a pig for one round. (Con 14 save)

Dagger. RangedWeapon Attack: +6 to hit, range 5/30 ft., up to 2 targets. (2d6) [piercing] damage.

Crystalline Energy Bolt. RangedWeapon Attack: +8 to hit, range 5/50 ft., 1 target. (3d6 +2) [force] damage. (Three uses only)

Reactions

Shimmer. When attacked, she phases into a state of being where she is still visible, but anything material passes through her. She cannot attack with or be attacked by anything non-magical for 1 round.

Legendary Actions

Circe has 5 points that can be used as the Dungeon Master sees fit.

Damsel in Distress (Costs 3 Points). Instantly charms a male humanoid in combat, and compels him to help her for 1 round. He cannot resist, but is fully aware of his actions/who he is the whole time

Mirror Image (Cost 1 Point). Creates an exact copy of her that can only be told apart with a WIS check of 16 or higher.

WarlockWager144

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