Spellcasting. The Arcmagum Enforcer is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Arcmagum Enforcer has the following wizard spells prepared:
Cantrips (at will): Booming Blade, Lightning Lure, Friends, Ray of Frost, Mold Earth
1st level (4 slots): Absorb Elements, Shield, Mage Armor, Grease, Sleep
2nd level (3 slots): Hold Person, Maximilian's Earthen Grasp, Misty Step, Web
3rd level (3 slots): Fly, Counterspell
4th level (3 slots): Dimension Door
5th level (2 slots): Telekinesis
Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6) bludgeoning damage, or 5 (1d8) bludgeoning damage if used with two hands to make a melee attack.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 2) piercing damage.
Description
Arcmagum Enforcers are elite wizards tasked with apprehending people who break the Code of Arcange Usage. They wear black robes with silver trimming and silver cloaks of protection. They also wear silver, pointed wizard's hats with a sending stone linking to Arcmagum hanging down over the left ear.
Previous Versions
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1/24/2022 7:21:11 PM
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1/25/2022 3:34:03 PM
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1/25/2022 3:35:58 PM
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1/25/2022 9:39:17 PM
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4/29/2022 1:15:37 PM
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