Huge Humanoid, Any Alignment
Armor Class 16 Natural Armor
Hit Points 42 (6d8)
Speed 35 ft., Walk 35 ft.
STR
18 (+4)
DEX
14 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws STR +6, CON +7
Skills Athletics +4, Intimidation +4, Survival +4
Damage Vulnerabilities Bludgeoning
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Grapple. Once per turn the Stitched may use an action to attempt to grapple a target that's size is Huge or smaller. If the Stitched has more than one arm it will make this check with advantage. 

Action Melee Attack. Slam: +5 to hit, reach 5 ft. Hit: 18 (2d8 + 5) bludgeoning damage. 

Action Ranged Attack. Boulder: +4 to hit, range 15/30 ft. Hit: 10 (1d10 + 2) bludgeoning damage.

DapperButler

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