Brucie's special Poisons:
Teinav oil; (brain Paralysis) save DC10 Constitution saving throw or be incapacitated for 1D6 rounds.
Manticore; save DC19 FORT. Damage (7P) + 2D10 poisoned for 1D6 rounds
Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow. Ranged Weapon Attack: +9 to hit, range 40/160 ft., one target. Hit: 7 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
Lair and Lair Actions
Brucie's nest-of-holding
- Attached by gossamer like threads to the inner back of Zooks quiver.
- Conical in shape and the length of Zooks quiver; 4" diameter at the opening reducing to 1/4".
- The outside material blends into its surrounding. Close inspection reveals a leaf like material.
- Bag-of-holding properties. TBD
Known items:
- Poisoners Kit
- Manticore spine (1/2 left from brewing poison)
- Twigs from an enchanted spirit
- A small leather bag containing green crystal linked by fey charm to one given to a Demon with a Roc.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/29/2022 11:44:45 PM
|
8
|
1
|
L9
|
Coming Soon
|
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