Armor Class
18
Natural Armor
Hit Points
55
(7d10)
Speed
40 ft., Walk 40 ft.
STR
20
(+5)
DEX
17
(+3)
CON
22
(+6)
INT
13
(+1)
WIS
11
(+0)
CHA
12
(+1)
Saving Throws
STR +7, CON +8
Skills
Athletics +4, Intimidation +4, Survival +4
Damage Vulnerabilities
Bludgeoning
Condition Immunities
Poisoned
Senses
Darkvision, Passive Perception 15
Languages
Common
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Grapple. Once per turn the Stitched may use an action to attempt to grapple a target regardless of it's size. If the Stitched has more than one arm it will make this check with advantage.
Action Melee Attack. Slam: +5 to hit, reach 5 ft. Hit: 25 (3d8 + 5) bludgeoning damage.
Action Ranged Attack. Very Big Boulder: +6 to hit, range 15/30 ft. Hit: 10 (2d10 + 4) bludgeoning damage.
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