Amphibious. The dragopede can breathe air and water.
Coil. If two dracopedes successfully bite one target, the dracopedes will coil around the neck of the target and stop their breathing. Target must roll at disadvantatge on all CON and DEX saves. Target must use an action to free itself as it would escaping a grapple.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.
Acid Breath (Recharge 5–6). The dragon exhales an acid mist in a 15-foot cloud. Each creature in that cloud must make a DC 12 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
Description
Dracopedes are magical mutations of centipedes mixed with dragon ancestry.
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