Armor Class
12
Hit Points
2
(1d4)
Speed
40 ft., Climb 30 ft.
STR
4
(-3)
DEX
16
(+3)
CON
10
(+0)
INT
7
(-2)
WIS
12
(+1)
CHA
12
(+1)
Skills
Acrobatics +5, Perception +3
Senses
Blindsight 60 ft., Tremorsense 60 ft., Passive Perception 13
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Keen Senses. The cabbit has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Description
The cabbit has large ears and whiskers that grant it blindsight and tremorsense out to a range of 60 feet
Comments