Medium Elemental, Lawful Neutral
Armor Class 18 (Scale Mail, Shield)
Hit Points 68 (8d10 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws CON +5
Skills Athletics +6, Intimidation +2, Perception +4
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Passive Perception 14
Languages Ignan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 4 (1d8) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-­foot radius and dim light for an additional 10 feet.

Warding Flame. Any enemy adjacent to two or more Azers soldiers at the start of its turn takes 1d8 fire damage.

Actions

Warhammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands to make a melee attack, plus 4 (1d8) fire damage.

WhiteHotEmber

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