Armor Class
18
(Scale Mail, Shield)
Hit Points
68
(8d10 + 24)
Speed
30 ft.
STR
18
(+4)
DEX
13
(+1)
CON
16
(+3)
INT
12
(+1)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
CON +5
Skills
Athletics +6, Intimidation +2, Perception +4
Damage Immunities
Fire, Poison
Condition Immunities
Poisoned
Senses
Passive Perception 14
Languages
Ignan
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 4 (1d8) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Warding Flame. Any enemy adjacent to two or more Azers soldiers at the start of its turn takes 1d8 fire damage.
Actions
Warhammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage, or 9 (1d10 + 4) bludgeoning damage if used with two hands to make a melee attack, plus 4 (1d8) fire damage.
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