Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 16 (Studded Leather Armor)
Hit Points 70 (11d8 + 33)
Speed 30 ft.
STR
11 (+0)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
15 (+2)
CHA
14 (+2)
Skills Deception +6, Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.

Spellcasting. The Cult of the dragon fanatic is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +7 to hit with spell attacks). The fanatic has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy, light
1st level (4 slots): command, inflict wounds, shield of faith
2nd level (3 slots): hold person, spiritual weapon
3rd level (3 slots): feign death, remove curse, daylight
5th level (2 slots): flame strike, scrying
6th level (1 slot): word of recall, harm
Actions

Multiattack. The fanatic makes two melee or ranged attacks. 

Dagger. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 6 (1d4+4) piercing damage. 

 

Description

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Giupe

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