Large Beast, Chaotic Neutral
Armor Class 11 (natural armor)
Hit Points 34 (4d10 + 12)
Speed 40 ft., Climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
13 (+1)
CHA
7 (-2)
Saving Throws STR +6, DEX +2
Skills Perception +3
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The Beal has advantage on Wisdom (Perception) checks that rely on smell.

Charge. If the Beal moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the Beal takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Pack Tactics. The Beal has advantage on attack rolls against a creature if at least one of the Beal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its hooves.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.

Horn. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Description

The beal is the combination between the bear and bull. The art was created by Panthera Arven on Instagram. This animal is known for living in large herds where they feed on rodents and the grass that grows in their feilds.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

StrangerThingsFan123

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