Medium Construct, Neutral
Armor Class 23
Hit Points 130 (10d10 + 30)
Speed 120 ft., Swim 40 ft.
STR
14 (+2)
DEX
20 (+5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Darkvision, Truesight Thermal imagery, Passive Perception 16
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

 

 

Action Ranged Attack. 30 mm   autocanon  +3 to hit, range 30/ 120ft.,     this tank shoots  a  burst of 3 rounds in a straight line. Each bullet does  2d6+ 4 piercing  damage. The creature must take a dexterity  savings throw(ac 15),on a failed one the creature gets hit  by all the rounds. On a successful one,  the creature  gets hit by only one

ATGM  missile + 4 to hit, range 60/600 ft . Hit: 40 (4d10 + 10). The tank shoots a missile. Each creature In a radius of 10ft around the point of impact  must   make a dexterity savings throw ( AC  17) on a failed throw,  the creatures take 4d10+ 5  explosive damage and half on a. Successful one.

7.69 pkm machine gun the tank fires a  salvo of 6 rounds in a 10 feet cone.  Each creature must make a  acrobatics  savings throw(ac. 14). On a failed throw  the creature takes 4d6 piercing damage and half as much on a successful one

 

 

 

Bonus Actions

The vehicle can dismount 7 soldiers as a bonus action. This action can be used once

Reactions

Smokescreen: the tank throws a smoke  screen to abstract Vision

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

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Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
5/1/2022 7:30:42 PM
0
1
--
Coming Soon
Lmaozedoong

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