Medium Humanoid (Any Race), Any Alignment
Armor Class 11 (14 with Mage Armor)
Hit Points 14 (4d6)
Speed 30 ft.
STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
12 (+1)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. City Spy is a 2th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). City Spy has the following wizard spells prepared:

Cantrips (at will): minor illusion, fire bolt, mage hand

1st level (3 slots): mage armor, magic missile, shield, silent image

 

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Description

Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. A spy is trained to secretly gather information. Loyal spies would rather die than divulge information that could compromise them or their employers.

Monster Tags: NPC

Habitat: Urban

AlexlehanderLeo

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