Medium Or Small Elemental (Air Genasi), Neutral
Armor Class 14 Natural Armor
Hit Points 38 (7d8 + 7)
Speed 50 ft.
STR
12 (+1)
DEX
18 (+4)
CON
12 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +6
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Auran Common, Primordial
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

 

Air Form. The creature can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack. The Air Elemental makes two slam attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. hit:7 (1d6+4) bludgeoning damage.

Whirlwind (Recharge 5-6). Each creature in the creature's space must make a DC 12 Strength saving throw. On a failure, a target takes 6 (1d6 + 2) bludgeoning damage and is flung up to 20 feet away from the creature in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 12 Dexterity saving throw or take the same damage and be knocked prone. If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.

Monster Tags: Elemental

Rast42

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