Armor Class
17
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
30 ft., Fly 60 ft., Swim 30 ft.
STR
13
(+1)
DEX
16
(+3)
CON
13
(+1)
INT
10
(+0)
WIS
16
(+3)
CHA
8
(-1)
Saving Throws
DEX +5, CON +3, WIS +5, CHA +1
Skills
Perception +4, Stealth +4
Damage Immunities
Cold
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages
Draconic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
High Fliers. The dragon can breathe in any area that has an amount of air, no matter how thin. It can hold it's breath for up to ten minutes at a time.
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 2 (1d4) cold damage.
Cloud Breath (Recharge 5–6). The dragon exhales clouds in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.
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