Magic Weapons. The myrmidon’s weapon attacks are magical.
Multiattack. The myrmidon makes three Air Sword attacks.
Air Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage. This attack strikes through creatures as a concentrated air stab. This attack hits all creatures in a 10ft line.
Lightning Strike (Recharge 6). The myrmidon makes one Air Sword attack. On a hit, the target takes an extra 18 (4d8) lightning damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of the myrmidon’s next turn. One creature within 10 ft of of the target must make a DC 13 Dexterity saving throw or take 18 (4d6) lightning damage, half damage on a successful save.
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