Gargantuan Construct, Unaligned
Armor Class 16 (natural armor)
Hit Points 188 (16d12 + 84)
Speed 15 ft.
STR
25 (+7)
DEX
12 (+1)
CON
23 (+6)
INT
1 (-5)
WIS
12 (+1)
CHA
1 (-5)
Damage Vulnerabilities Acid, Necrotic
Damage Resistances Bludgeoning, Piercing
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Poisoned, Prone
Senses Passive Perception 11
Languages Cannot speak
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

False Appearance. While the animated shipwreck remains motionless, it is indistinguishable from a normal shipwreck.

Siege Monster. The animated shipwreck deals double damage to objects and structures.

Actions

Multiattack. The animated tree makes two slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.

Giant Ballista (Recharge 5-6). The animated ship fires its giant ballista in a 120-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 33 (6d10) piercing damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Animate Flotsam (1/Day). The animated ship uses a bonus action and magically animates all the bits of flotsam around it. A cloud of swirling animated shipwreck debris surrounds the animated ship in a 10 foot radius. Any creature that enters or starts its turn in the debris cloud takes 7 (3d4) bludgeoning damage. The cloud is difficult terrain and lightly obscuring.

Monster Tags: construct

Habitat: Underwater

Dadfunkadelic

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