False Appearance. While the animated shipwreck remains motionless, it is indistinguishable from a normal shipwreck.
Siege Monster. The animated shipwreck deals double damage to objects and structures.
Multiattack. The animated tree makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 23 (3d10 + 7) bludgeoning damage.
Giant Ballista (Recharge 5-6). The animated ship fires its giant ballista in a 120-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 33 (6d10) piercing damage on a failed save, or half as much damage on a successful one.
Animate Flotsam (1/Day). The animated ship uses a bonus action and magically animates all the bits of flotsam around it. A cloud of swirling animated shipwreck debris surrounds the animated ship in a 10 foot radius. Any creature that enters or starts its turn in the debris cloud takes 7 (3d4) bludgeoning damage. The cloud is difficult terrain and lightly obscuring.
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