Armor Class 17 Natural Armor
Hit Points 30 (5d10)
Speed 40 ft.
STR
16 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws DEX +4, WIS +5
Damage Immunities Acid
Senses Darkvision 60 ft., Passive Perception 15
Languages Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Draconic Essence. When you summon the drake, choose a damage type: acid, cold, fire, lightning, or poison. The chosen type determines the drake’s damage immunity and the damage of its Infused Strikes trait.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6 +3 piercing damage.

Reactions

Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.

Description

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MVoigt

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