Armor Class
14
Natural Armor
Hit Points
22
(2d12 + 2)
Speed
STR
18
(+4)
DEX
5
(-3)
CON
12
(+1)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
STR +6
Damage Resistances
Bludgeoning
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Invisible, Petrified, Poisoned, Unconscious
Senses
Passive Perception 1
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Ground Pound. The statue slams its fists into the ground, causing a shockwave in a 10ft. radius. Creatures over 5ft. away may roll a Dexterity Saving Throw to avoid damage. Otherwise, they take 6 bludgeoning damage. Or (1d6+1) bludgeoning damage.
Rockclap. Melee Weapon Attack: +6 to hit, range 5 ft., one target. Hit: 6 (1d6 + 2) bludgeoning damage.
Bonus Actions
Stone Skin. The statue hardens their skin as a bonus action, causing a +1 increase in Armor Class. This increase wars off after being hit, even if the attack is a miss.
Description
A tall, cracked stone statue from an old age. No facial features gives off an uncanny look as it is animated.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/4/2022 8:46:55 AM
|
3
|
0
|
5E
|
Coming Soon
|
|
|
5/4/2022 8:48:39 AM
|
5
|
1
|
--
|
Coming Soon
|
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