Horrifying Laugh. All creatures within 20 feet of the Cachinnant must make a CON save DC 14. On a failure, the creature is blinded and takes 2d4 psychic damage. On a success, the creature is immune to the Horrifying Laugh for an hour.
Clawing Grasp. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 2) slashing damage.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target, Hit: 10 (2d6 + 2) piercing damage and 3 (1d4) acid damage.
Misty Regeneration. The Cachinnant opens its mouth and inhales life energy from the creature that damaged it. The attacking creature loses 1d4 health and the Cachinnant regains that health.
Description
A ghoulish being with large teeth jutting out at all angles from its large jaw. Four thick tentacles protrude from its back. Its thick, long arms end with freakish talons. Its torso comes down to a misty swirl.
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